(2024-11-08) To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions
While questing will only get you a single lore, the effect will let you stop whichever character you pick from questing on their own turn
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Its also a mediocre combat trick in a pinch, though 3 mana makes Wanderings rather clunky