As a standalone set, we're probably being a bit kind to it, placing it this high given its lack of impact on the current meta, but if we look forward to the next two or three sets, we see a lot of potential for some great storytelling, amazing new cards, and stunning artwork
As food for thought, there are two ideas I've seen floating around that work well for Golems that I particularly love
One of the most common is the +1/+1 counter, but counter markers are also used for planeswalker loyalty, to charge abilities, and for specific card qualities
These are game objects. Heggen also tells me they are still looking to experiment with Secret Lairs in the future, the latest example of which is a recurring collection of basic land drops based on astrological signs
The game is always changing and getting harder