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It's green.) When Glade of the Pump Spells enters the battlefield, up to one target creature gets +2/+2 and gains trample until end of turn
Then this thing will shut down all attacks that would kill it since it's a huge rattlesnake to things like Shivan Dragon
The -3 lets you destroy a target creature, and finally, the -6 gives you an emblem that states "whenever you gain life, target opponent loses that much life." Given that this card only costs four mana to cas t, it, like most of Witherbloom, is quite finely balanced and should see plenty of play across Standard and Commander
These cards, as explained above, have unique effects that can sway the game in your favor if played at the right time or against the right opponents