Each monstrosity that fails to kill him expands his conjured arsenal
Most of the cards listed will stick with the counters theme, but I've also added some general goodstuff cards as well: Bloodspore Thrinax, Inexorable Tide, Anafenza, Kin-Tree Spirit, Drana, Liberator of Malakir, Renegade Krasis, Varolz, the Scar-Striped, Cytoplast Root-Kin, Dragonscale General, Ezuri, Claw of Progress, Necropolis Regent, Primeval Protector, Abzan Ascendancy Adding Counters
If you have a Stage 2 card in your hand that evolves from that Pokmon, put that card onto the Basic Pokmon to evolve it, skipping the Stage 1
Zekrom isnt a card that will necessarily see play these days, but its gold card variant is certainly holding fast in terms of its value
We fear many psychic cards: the usual precision of Gallade, the Old Cemetery and Parallel City in the more linear versions, this last one can be circumvented in the versions without Magcargo or in any case, if countered in mid game with the team already set, it may not being too much weight to get rid of the same Magcargo and an Oricorio or Heatmor