BASIC ENERGY CARD: A Grass , Fire , Water , Lightning , Psychic , Fighting , Darkness , Metal , or Fairy Energy card
Eilel on Selvala, Heart of the Wilds 1 year ago RAMP: Quirion Ranger (commander untap) Scryb Ranger (commander untap + flying en prod blue) Awaken the Woods (mana sink) Archdruid's Charm (ook removal) Goreclaw, Terror of Qal Sisma (ook trample enabler) Nyx Lotus (late game super ramp wss) Lands: Oran-Rief, the Vastwood (ik vind niet super maar ik ken genoeg mensen die m dat wel vinden) Myriad Landscape (niet te veel tap lands spelen maar denk dat deze wel kan) Card draw / advantage Vivien, Monsters' Advocate (buiten de ability ook tutor op de -2) Garruk's Uprising (ook trample enabler) Battle Mammoth (creature en soort ward voor alle creatures) Disciple of Freyalise Flip (kan je als een landslot spelen, dus eigenlijk gratis include
Second-off, it has the cherished 340 HP, the highest count on a legal Pokmon card
Genuinely had no idea misprints / holo shifts were so desirable
Stinging Study isn't ideal in decks that use commanders with mana value less than five so that should guide you in your deck building