Rather than talking about Damping Sphere and what makes it good, though, I thought Id take this opportunity to talk about the types of strategies it is good against, and the characteristics of Damping Sphere that make it effective in the fight against those strategies
A foil card has the same rarity as its non-foil version (e.g., a "foil rare")
$2.49 Ultima (0328 - Borderless) Final Fantasy Variants $1.99 Jecht, Reluctant Guardian (0363 - Borderless) Final Fantasy Variants $2.29 Kain, Traitorous Dragoon (0316 - Borderless) Final Fantasy Variants $1.79 Raubahn, Bull of Ala Mhigo (0388 - Borderless) Final Fantasy Variants $12.99 Genji Glove Final Fantasy $1.99 Excalibur II (0352 - Borderless) Final Fantasy Variants $2.99 Firion, Wild Rose Warrior (0386 - Borderless) Final Fantasy Variants $2.49 Noctis, Prince of Lucis (0401 - Borderless) Final Fantasy Variants $2.29 Summon: Brynhildr (0366 - Borderless) Final Fantasy Variants $5.49 Godo, Bandit Warlord (0013 - Gilgamesh, Weapon Collector) Final Fantasy Through the Ages $1.99 Triple Triad (0340 - Borderless) Final Fantasy Variants $4.49 Ardyn, the Usurper (0315 - Borderless) Final Fantasy Variants 0 results found
Like the Evolve mechanic, Adapt represents the Simic Combine's relentless experimentation and drive to enhance nature's potential
Shadowheart, Cleric of Trickery would be a great addition to a control deck that focuses on card advantage and incremental damage