Two-mana sorceries that have the potential to draw two cards, neither of which are ideal to fire off on turn 2
All deckleaders for MTG x Final Fantasy Commander decks While we dont know about the contents of the MTG Final Fantasy Commander decks, we do know the deckleaders, titles, color identities, and general themes of the decks
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Ancient Arsenal Creature (22) Eivor, Battle-Ready Escarpment Fortress Surtr, Fiery Jtun Settlement Blacksmith x3 Keen-Eyed Raven x4 Spartan Veteran x2 Labyrinth Adversary x3 Bureau Headmaster x3 Ezio, Brash Novice Arbaaz Mir Towering Viewpoint x2 Instant (5) Battlefield Improvisation x2 Misthios's Fury x3 Enchantment (3) Artifact (6) Raven Clan War-Axe x2 Headsplitter x2 Hookblade x2 Land (25) Stone Quarry x3 Plains x11 Mountain x11 Ancient Arsenal is a straightforward Boros equipment deck with an aggressive game plan of attacking and getting in chip damage via random burn effects stapled to its cards
When you start popping your opponents lands via Wasteland, constricting their ability to play through your soft counters, you can imagine the frustration it causes