However, going deeper, the first ability that stops players from paying life to cast spells or activate abilities at a minimum shuts off fetch lands
Timeless Wisdom includes the amazing Fierce Guardianship, alongside a ton of powerful cycling support cards
During turns when they can't, they can use Outrage instead, which increases in damage as Reshiram & Charizard lose health, potentially doing a maximum of 290
This has been something that's been true for the last couple of Standard MTG sets, but felt like it had been handled in the first half of last year - so it's a frustrating complaint to be making
However, you can also pay one and a Blue to cycle it, and when you do so, each opponent mills four cards, so its got a little bit of versatility to it, which is nice